ci: fixing issues around Standards check#4089
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michalChrobot wants to merge 11 commits into
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I could also just automatically push fixes via usual Standards job but then devs wouldn't have control over it. I guess there may be some cases where you wouldn't want to push everything as the job says? |
michalChrobot
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Jul 16, 2026
| "com.unity.ide.visualstudio": "2.0.27", | ||
| "com.unity.multiplayer.center": "1.0.0", | ||
| "com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0", | ||
| "com.unity.purchasing": "4.12.2", |
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Removed across projects as this version was deprecated (+ I don't think we need this package)
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Example results of queued job are in 9134d7e |
michalChrobot
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July 16, 2026 12:56
michalChrobot
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NoelStephensUnity
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July 16, 2026 12:56
Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@
## develop-2.0.0 #4089 +/- ##
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+ Coverage 66.39% 66.45% +0.06%
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Files 163 163
Lines 24999 24999
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+ Hits 16597 16614 +17
+ Misses 8402 8385 -17
Flags with carried forward coverage won't be shown. Click here to find out more. see 4 files with indirect coverage changes
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Purpose of this PR
The
Standards CheckCI job was failing on formatting that could not be reproduced or fixed locally (EXAMPLE). Investigation found 2 independent causes:dotnet format, whose Roslyn formatter behaves differently across SDK feature bands (e.g.10.0.2xxvs10.0.3xx). CI and local machines floated to whatever SDK was installed, so the same code formatted differently in each place.SyncSolution(so the generated.csprojreference paths resolve) and the right SDK. Without a complete editor install the style pass silently loads no references and reports a false "no issues", while stale.csprojHintPaths (pointing at an uninstalled editor) produceRequired references did not load.Changes
Jira ticket
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Testing & QA (How your changes can be verified during release Playtest)
Tested olocally
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