What
I'd like a way to run the my Copilot sessions on a remote machine and connect the desktop app to it as a thin client.
Why
I use a low-spec portable laptop. The desktop app eats my RAM and CPU doing workspace parsing and background orchestration that could easily run somewhere else. VS Code Remote Tunnels solve this for editing, but they don't help with the standalone Copilot app's own resource usage — the app still does everything locally.
I looked at how Hermes handles this. They let you run hermes dashboard --host 0.0.0.0 --port 9119 on a remote box and connect a lightweight client to it. The separation works well in practice.
Proposed solution
Add a Settings > Gateway > Remote Connection panel where I can point the app at a remote server running a headless Copilot daemon. The desktop app would only handle rendering and input; everything else streams over WebSocket to the remote machine.
Roughly:
- Let users spin up a headless copilot process on a server/VM/homelab
- Connect from the desktop app with a URL + session token
- All parsing, tool execution, and caching happens on the remote side
This would help anyone on a thin client, a locked-down enterprise laptop, or just a machine that throttles under load.
| Field |
Value |
| App version |
1.0.25 |
| OS |
Windows 10.0.26200 |
| Theme |
GitHub |
| Path |
/chat |
| Tenure |
Day 1 |
What
I'd like a way to run the my Copilot sessions on a remote machine and connect the desktop app to it as a thin client.
Why
I use a low-spec portable laptop. The desktop app eats my RAM and CPU doing workspace parsing and background orchestration that could easily run somewhere else. VS Code Remote Tunnels solve this for editing, but they don't help with the standalone Copilot app's own resource usage — the app still does everything locally.
I looked at how Hermes handles this. They let you run
hermes dashboard --host 0.0.0.0 --port 9119on a remote box and connect a lightweight client to it. The separation works well in practice.Proposed solution
Add a Settings > Gateway > Remote Connection panel where I can point the app at a remote server running a headless Copilot daemon. The desktop app would only handle rendering and input; everything else streams over WebSocket to the remote machine.
Roughly:
This would help anyone on a thin client, a locked-down enterprise laptop, or just a machine that throttles under load.